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Playable
Random
Maps |
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Playable
Random Maps
<- Click left to go to download section
Author:
M0nTy_PyTh0n
Mythland:
A mixture of a RPG and Build&Destroy with many different features.
Bonanza:
Capture cows and sell them at your market stalls. Cows do respawn.
Black Forest M_P:
The Black Forest map from Age Of Empires II for AOM.
DM Jungle:
Deathmatch map in a pathable jungle. No bonus TCs but starting TC
supports 200 pop.
Maze
RPG:
The main objective is to defeat the computer player by solving 3
quests in time.
LOTH
RPG:
"Lord of the rings" RPG - The main objective is to bring
the one ring to mount Doom. Each player will get a random but balanced
hero.
Giants
Hockey:
Time limited hockey game. The puck is a dwarf. The players are Mountain
Giants.
Giants
Soccer:
Time limited soccer game. The ball is a dwarf. The players are Mountain
Giants.
River Island:
Modified
River Nile map with a river island in center and a better Greek
outfit.
River Island TM:
River
Island map with handicap 1000.
Valley Of Plenty:
Valley Of Kings like map with many resources.
Valley Of Plenty TM:
Valley Of Plenty map with handicap 1000.
Rocky Mountains:
Players are set into a valley of the Rocky
Mountains. Mountains are 3 times higher than in Alfheim.
Siberian Winter:
Similar to Rocky Mountains map. Winter map
of Siberia. Extra farms near towncenters at start. Weather changes
temporarily.
NonRushForest:
Playable like the River Nile map, with forest
instead of water.
How Not To Be Seen:
Movie map, based on the "Monty Python's
Flying Circus" TV show. For fans of black british humor.
TOTAL WAR MAPS:
Total War I:
Playable like a deathmatch map. Unlimited resources, many settlements.
TW I Relicpowers:
Similar to Total War I, but with 5 random relicpowers with a strength
of x10 at start.
TW I Favor UnLtd:
Similar
to Total War I, but with a permanent stream
of favor.
TW I Jotunheim:
Modified
Jotunheim map with Total War I settings.
TW I River Nile:
Modified
River Nile map with Total War I settings.
TW I Athena In Alfheim:
Modified
Alfheim map with Total War I settings. Empower
one of four unit types at start (Archers, Regular Infantry, Cavalry
and Building attack).
TW I Mordor:
Total
War land map with pathable Hades cliffs. No TC at start but with
more villagers and 2 scouts.
TW I River Island:
Modified
River Nile map with a river island in center and a Greek outfit.
Total War I settings.
TW I CartHunt:
Total
War land map with builded base, team cliffs and a center maze. Capture
the cart in center and move it to your base to win.
TW I The Maze:
Total
War in a fully random maze.
TW I Jungle:
Total
War in a pathable jungle. No bonus TCs but
starting TC supports 200 pop.
TW I Opening:
Total
War in the land of the AOM demo movie. Builded
base at start, but no bonus TCs. The base TC supports 200 pop.
TW I Trojan Wall:
Total War land map. Teams are separated by a Trojan Wall.
TW I Trojan Wall FU:
Similar to TW I Trojan Wall map, but with a steady stream
of favor for each player.
TW I Trojan Wall TL:
Similar to TW I Trojan Wall map, but with 4 more empty
settlements per player.
TW I SeaWorld:
Total War water map with many small islands. Each island
contains a settlement and 2 relics.
TW I Two Forts :
Total War map with a fort for each team. Builded city for
each player at start. 2 teams map.
TW I Colosseum:
Total War map with many settlements placed in a colosseum
to fight for. 2 teams map.
TW I Ghost Lake :
Modified GHOST LAKE map with Total War I settings.
TW I Sudden Death:
Modified SUDDEN DEATH map with Total War I settings.
TW I Vinlandsaga:
Modified VINLANDSAGA map with Total War I settings.
TW I Tundra:
Modified TUNDRA map with Total War I settings.
TW I The Bridge:
Total War map for two teams, placed on opposite river sides
with a large bridge in the center.
TW I DeathMarshes:
Total War is a maze of marsh rivers, some water areas are
pathable and buildable.
TW I Helms Deep:
Total War map with two teams separated by a wall of cliffs
and two gates.
TW II DesertStorm:
Total War in the desert, no water but cliffs, more land
to build.
TW II River Island:
Modified
River Nile map with a river island in center and a better Greek
outfit. "Just" 200.000 resources at start.
TW II SeaWorld:
Same
as TW I SeaWorld but with larger Islands.
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